Reply by Lomax :: [EQ2] Expansion 6 - Sentinel’s Fate - Odus Expansion
It would make sense then if everyone was automatically reduced down to the zones level, I’d like that feature since it stops the whole returning back to the big bad evil you faced at level 20 and just one shotting him thing, that sort of destroys a lot of the feel of the game for me.
Yet according to this list it appears that you need to go to a home city to setup the automentoring, seems to be a bit confusing, solo mentoring sounds more accurate
Hail an NPC in one of the home cities and you will be able to mentor down in 5 level increments (20, 25, 30, 35, etc.) and complete quests, kill named encounters, etc. at the appropriate level. This does not require mentoring another person and will not offer the extra bonuses given to folks who naturally mentor one of their friends.
To prepare for this feature, a list of named mobs on long spawns in existing zones is already being assembled to have their timers tweaked. Also, low level contested zones will instance themselves (Sinking Sands 1, 2, 3, etc.) in case of large populations.
So not sure here how the PVP servers get effected here, seems like they will need to add in some extra check to prevent it being exploited.
One thing though I am really keen to see, they spoke about the new shadow 3.0 models and demo screen shots, if anyone can find and link them I’d appreciate it.
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