November letter from Age of Conan’s director released
Filed under: Fantasy, Age of Conan, Patches, PvP

As the end of the year approaches, Age of Conan has been quietly but steadily progressing through development and improving its engine and gameplay. It’s certainly improved compared to its state at launch, and with its first expansion on the way the game has a promising future ahead of it. The end of November saw the release of a letter from the game director, Craig Morrison, addressing the game’s upcoming Korean launch as well as the incoming changes in the near future.
The biggest bits of news are the statement that 1.06, the game’s next patch, is planned to begin rounds on the live test servers this week. 1.06 will also be seeing a few adjustments to the balance of force between casters and melee, one of the more contentious issues in the game. Crowd control will see a severe reduction in range and efficiency, with the letter explaining that the intent of the abiliies is to give casters a panic or escape button rather than allowing them to effectively pin targets at range. They’re also denying casters the option of stamina potions to avoid making them too durable. Age of Conan’s casters are probably unhappy about the news, but the letter itself has more to say, so it’s likely in every player’s best interest to take a closer look.
November letter from Age of Conan’s director released originally appeared on Massively on Tue, 01 Dec 2009 13:00:00 EST. Please see our terms for use of feeds.
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Age of Conan Director’s letter for October
Filed under: Fantasy, Age of Conan, News items
The October Director’s letter for Age of Conan has been released, and it looks like the AoC team is continuing to seek player support and suggestions for improvement. The increase in player questionnaires and surveys will continue in an effort to get feedback from fans, as will weekly updates from the community teams to keep players informed of what’s happening. They’re also working for increased player interaction by seeking more members for the volunteer program and continuing the recruit-a-friend program.
The big news, as always, was the upcoming update. The 1.05 cycle is coming to an end and the 1.06 cycle is in the works, with the hope that it will hit the test servers in the next few weeks. The Director’s letter gave a few hints as to what to look for in 1.06: “We are now focusing on the new Guild Renown feature and the new Tier Three raids encounters. We will be running several initiatives one the test servers during the testing to ensure you get your chance to have your say!”
The full letter can be seen on the official site.
Age of Conan Director’s letter for October originally appeared on Massively on Mon, 02 Nov 2009 15:00:00 EST. Please see our terms for use of feeds.
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Age of Conan’s Update 5 goes live, game director hints at future improvements
Filed under: Fantasy, Age of Conan, Classes, Game mechanics, Guilds, MMO industry, Patches, Crafting

The fifth major update to Age of Conan,”Gangs of Tarantia“, has gone live. The update adds the Tarantia Commons District, a high level area with both single player and group dungeons, as well as a revamped RPG system. There are substantial system changes that have gone into effect in Update 5, which impact every class in Age of Conan, covering everything from itemization changes to feat trees, as well as abilities, spells, and combos. Plus Funcom has rolled out a complete overhaul of the gem crafting system and introduced new rewards tied in with guild cities. Any in-depth look at the sweeping changes made to Age of Conan with Update 5 is beyond the scope of this post, but are summarized in the patch notes.
In the June letter from the game director, Craig Morrison explains how Gangs of Tarantia is the most significant update made to the game thus far. Morrison also drops some hints about the directions Funcom plans to take Age of Conan with future game updates. He writes that the next update to Age of Conan will focus on three main areas: improving guild gameplay; new high level content in the House of Crom; and more goals and objectives with Border Kingdom PvP.
Beyond the letter from the game director, Funcom has grouped together a ton of information related to Gangs of Tarantia and AoC in general, which can be found in Issue #23 of the Age of Conan newsletter.
Age of Conan’s Update 5 goes live, game director hints at future improvements originally appeared on Massively on Wed, 24 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.
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Venture into Ymir’s pass! Free content update on live AoC servers
Filed under: Fantasy, Age of Conan, Expansions, Patches, News items

It’s the 14th of November, and you all know what that means, right? It means that for those of you battling in Funcom’s Age of Conan: Hyborean Adventures and sick of hearing about Blizzard’s Wrath of the Lich King expansion, you’ve got something of your own to crow about: Ymir’s Pass has hit the AoC live servers, and brings you the largest Hyborean content update to-date! Well, largest for adventuring space anyway. Ymir’s Pass won’t crowd your hard-drive too badly.
Heroes and scoundrels between levels 55 and 63 will find a lot waiting for them in Ymir’s Pass, and the update contains a little something for everyone in the way of bug fixes and tweaks.
“This is an important update that opens up a lot of new gameplay content for players who have already passed the level fifty mark,” says Game Director Craig Morrison. “In the months ahead we will introduce even more new content, and coming up soon are two exciting new high-level dungeons intended for players who have reached the maximum level. At this stage adding more content and keeping people entertained is very important to us!“
Continue reading Venture into Ymir’s pass! Free content update on live AoC servers
Venture into Ymir’s pass! Free content update on live AoC servers originally appeared on Massively on Fri, 14 Nov 2008 09:45:00 EST. Please see our terms for use of feeds.
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